Mobile Apps & Games Publishing

We publish mobile experiences that people love to keep.

Evoline partners with independent creators and studios to launch, grow, and sustain exceptional apps and games.

Evoline mobile apps and games publishing visual

Published titles

A selection of apps and games we have helped launch, scale, and sustain across the world.

Prism Drop app icon

Puzzle

Prism Drop

A calming geometric puzzle where shape and rhythm meet.

iOSAndroid
Starbound Retro app icon

Arcade

Starbound Retro

Fast-paced arcade action with a modern minimalist coat.

iOSAndroid
Crownhold app icon

Strategy

Crownhold

Build, defend, and expand your kingdom one move at a time.

iOSAndroid
Little Path app icon

Casual

Little Path

A gentle journey through winding hills and friendly surprises.

iOSAndroid

About Evoline

Based in the United States, Evoline is a mobile publishing company built for the modern creator. We believe great apps and games deserve more than a launch — they deserve a long-term home.

Our team blends publishing expertise with hands-on growth, working side by side with developers to refine products, reach audiences, and build sustainable businesses. From day one to live operations, we are in it for the journey.

40+

Published titles

12M

Downloads

8

Years active

What we do

End-to-end publishing support for mobile-first products.

Launch Strategy

Market positioning, store optimization, and timed release planning that gets your app noticed.

User Acquisition

Paid, organic, and creator-driven campaigns designed to find the right players cost-effectively.

Monetization

Balanced revenue models — from ads to subscriptions — that respect the player experience.

Live Operations

Ongoing content updates, events, and community support to keep audiences engaged.

From our partners

Words from the studios and creators we have worked with.

"Evoline turned our indie prototype into a globally featured release. Their attention to player feedback is unmatched."

Mira Chen

Studio Lead, Blue Dot Games

"Finally, a publisher that treats mobile games as craft. They understood our vision and scaled it responsibly."

Noah Brooks

Creative Director, Timberworks

Let's build something worth playing.

Whether you have a finished game or a promising prototype, we would love to hear about it.

We read every submission. No pitch decks required — a build link is enough.

hello@evoline.appUnited States